mirror of
https://github.com/9fans/plan9port.git
synced 2025-01-15 11:20:03 +00:00
498 lines
15 KiB
C
498 lines
15 KiB
C
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typedef struct Config Config;
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typedef struct AMap AMap;
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typedef struct AMapN AMapN;
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typedef struct Arena Arena;
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typedef struct ArenaHead ArenaHead;
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typedef struct ArenaPart ArenaPart;
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typedef struct CIBlock CIBlock;
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typedef struct Clump Clump;
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typedef struct ClumpInfo ClumpInfo;
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typedef struct IAddr IAddr;
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typedef struct IBucket IBucket;
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typedef struct ICache ICache;
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typedef struct IEStream IEStream;
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typedef struct IEntry IEntry;
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typedef struct IFile IFile;
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typedef struct ISect ISect;
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typedef struct Index Index;
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typedef struct Lump Lump;
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typedef struct DBlock DBlock;
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typedef struct Part Part;
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typedef struct Stats Stats;
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typedef struct ZBlock ZBlock;
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#define TWID32 ((u32int)~(u32int)0)
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#define TWID64 ((u64int)~(u64int)0)
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#define TWID8 ((u8int)~(u8int)0)
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enum
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{
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ABlockLog = 9, /* log2(512), the quantum for reading arenas */
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ANameSize = 64,
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MaxDiskBlock = 64*1024, /* max. allowed size for a disk block */
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MaxIoSize = 64*1024, /* max. allowed size for a disk io operation */
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PartBlank = 256*1024, /* untouched section at beginning of partition */
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HeadSize = 512, /* size of a header after PartBlank */
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MinArenaSize = 1*1024*1024, /* smallest reasonable arena size */
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IndexBase = 1024*1024, /* initial address to use in an index */
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MaxIo = 64*1024, /* max size of a single read or write operation */
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ICacheBits = 16, /* default bits for indexing icache */
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ICacheDepth = 4, /* default depth of an icache hash chain */
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MaxAMap = 2*1024, /* max. allowed arenas in an address mapping; must be < 32*1024 */
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/*
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* return codes from syncarena
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*/
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SyncDataErr = 1 << 0, /* problem reading the clump data */
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SyncCIErr = 1 << 1, /* found erroneous clump directory entries */
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SyncCIZero = 1 << 2, /* found unwritten clump directory entries */
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SyncFixErr = 1 << 3, /* error writing fixed data */
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SyncHeader = 1 << 4, /* altered header fields */
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/*
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* error severity
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*/
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EOk = 0, /* error expected in normal operation */
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EStrange, /* strange error that should be logged */
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ECorrupt, /* corrupted data found in arenas */
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EICorrupt, /* corrupted data found in index */
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EAdmin, /* should be brought to administrators' attention */
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ECrash, /* really bad internal error */
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EBug, /* a limitation which should be fixed */
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EInconsist, /* inconsistencies between index and arena */
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EMax,
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/*
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* internal disk formats for the venti archival storage system
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*/
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/*
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* magic numbers on disk
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*/
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ClumpMagic = 0xd15cb10c, /* clump header */
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ClumpFreeMagic = 0, /* free clump; terminates active clump log */
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ArenaPartMagic = 0xa9e4a5e7, /* arena partition header */
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ArenaMagic = 0xf2a14ead, /* arena trailer */
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ArenaHeadMagic = 0xd15c4ead, /* arena header */
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ISectMagic = 0xd15c5ec7, /* index header */
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ArenaPartVersion = 3,
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ArenaVersion = 4,
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IndexVersion = 1,
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ISectVersion = 1,
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/*
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* encodings of clumps on disk
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*/
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ClumpEErr = 0, /* can't happen */
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ClumpENone, /* plain */
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ClumpECompress, /* compressed */
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ClumpEMax,
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/*
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* marker for corrupted data on disk
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*/
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VtTypeCorrupt = VtMaxType,
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/*
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* sizes in bytes on disk
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*/
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U8Size = 1,
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U16Size = 2,
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U32Size = 4,
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U64Size = 8,
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ArenaPartSize = 4 * U32Size,
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ArenaSize = 2 * U64Size + 6 * U32Size + ANameSize + U8Size,
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ArenaHeadSize = U64Size + 3 * U32Size + ANameSize,
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ISectSize = 7 * U32Size + 2 * ANameSize,
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ClumpInfoSize = U8Size + 2 * U16Size + VtScoreSize,
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ClumpSize = ClumpInfoSize + U8Size + 3 * U32Size,
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IBucketSize = U32Size + U16Size,
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IEntrySize = U64Size + U32Size + 2*U16Size + 2*U8Size + VtScoreSize,
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IEntryTypeOff = VtScoreSize + U64Size + U32Size + 2 * U16Size,
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MaxClumpBlocks = (VtMaxLumpSize + ClumpSize + (1 << ABlockLog) - 1) >> ABlockLog,
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VentiZZZZZZZZ
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};
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/*
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* results of parsing and initializing a config file
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*/
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struct Config
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{
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char *index; /* name of the index to initialize */
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int naparts; /* arena partitions initialized */
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ArenaPart **aparts;
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int nsects; /* index sections initialized */
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ISect **sects;
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};
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/*
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* a Part is the low level interface to files or disks.
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* there are two main types of partitions
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* arena paritions, which some number of arenas, each in a sub-partition.
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* index partition, which only have one subpartition.
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*/
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struct Part
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{
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int fd; /* rock for accessing the disk */
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u64int size; /* size of the partiton */
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u32int blocksize; /* block size for reads and writes */
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char *name;
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};
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/*
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* a cached block from the partition
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* yuck -- most of this is internal structure for the cache
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* all other routines should only use data
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*/
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struct DBlock
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{
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u8int *data;
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Part *part; /* partition in which cached */
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u64int addr; /* base address on the partition */
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u16int size; /* amount of data available, not amount allocated; should go away */
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DBlock *next; /* doubly linked hash chains */
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DBlock *prev;
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u32int heap; /* index in heap table */
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u32int used; /* last reference times */
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u32int used2;
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u32int ref; /* reference count */
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QLock lock; /* for access to data only */
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};
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/*
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* a cached block from the partition
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* yuck -- most of this is internal structure for the cache
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* all other routines should only use data
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* double yuck -- this is mostly the same as a DBlock
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*/
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struct Lump
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{
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Packet *data;
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Part *part; /* partition in which cached */
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u8int score[VtScoreSize]; /* score of packet */
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u8int type; /* type of packet */
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u16int size; /* amount of data allocated to hold packet */
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Lump *next; /* doubly linked hash chains */
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Lump *prev;
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u32int heap; /* index in heap table */
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u32int used; /* last reference times */
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u32int used2;
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u32int ref; /* reference count */
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QLock lock; /* for access to data only */
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};
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/*
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* mapping between names and address ranges
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*/
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struct AMap
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{
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u64int start;
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u64int stop;
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char name[ANameSize];
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};
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/*
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* an AMap along with a length
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*/
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struct AMapN
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{
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int n;
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AMap *map;
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};
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/*
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* an ArenaPart is a partition made up of Arenas
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* it exists because most os's don't support many partitions,
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* and we want to have many different Arenas
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*/
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struct ArenaPart
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{
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Part *part;
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u64int size; /* size of underlying partition, rounded down to blocks */
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Arena **arenas;
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u32int tabbase; /* base address of arena table on disk */
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u32int tabsize; /* max. bytes in arena table */
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/*
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* fields stored on disk
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*/
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u32int version;
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u32int blocksize; /* "optimal" block size for reads and writes */
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u32int arenabase; /* base address of first arena */
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/*
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* stored in the arena mapping table on disk
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*/
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AMap *map;
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int narenas;
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};
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/*
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* info about one block in the clump info cache
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*/
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struct CIBlock
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{
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u32int block; /* blocks in the directory */
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int offset; /* offsets of one clump in the data */
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DBlock *data;
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};
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/*
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* an Arena is a log of Clumps, preceeded by an ArenaHeader,
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* and followed by a Arena, each in one disk block.
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* struct on disk is not always up to date, but should be self-consistent.
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* to sync after reboot, follow clumps starting at used until ClumpFreeMagic if found.
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* <struct name="Arena" type="Arena *">
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* <field name="name" val="s->name" type="AName"/>
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* <field name="version" val="s->version" type="U32int"/>
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* <field name="partition" val="s->part->name" type="AName"/>
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* <field name="blocksize" val="s->blocksize" type="U32int"/>
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* <field name="start" val="s->base" type="U64int"/>
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* <field name="stop" val="s->base+2*s->blocksize" type="U64int"/>
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* <field name="created" val="s->ctime" type="U32int"/>
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* <field name="modified" val="s->wtime" type="U32int"/>
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* <field name="sealed" val="s->sealed" type="Sealed"/>
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* <field name="score" val="s->score" type="Score"/>
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* <field name="clumps" val="s->clumps" type="U32int"/>
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* <field name="compressedclumps" val="s->cclumps" type="U32int"/>
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* <field name="data" val="s->uncsize" type="U64int"/>
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* <field name="compresseddata" val="s->used - s->clumps * ClumpSize" type="U64int"/>
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* <field name="storage" val="s->used + s->clumps * ClumpInfoSize" type="U64int"/>
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* </struct>
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*/
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struct Arena
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{
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QLock lock; /* lock for arena fields, writing to disk */
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Part *part; /* partition in which arena lives */
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int blocksize; /* size of block to read or write */
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u64int base; /* base address on disk */
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u64int size; /* total space in the arena */
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u64int limit; /* storage limit for clumps */
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u8int score[VtScoreSize]; /* score of the entire sealed & summed arena */
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int clumpmax; /* ClumpInfos per block */
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CIBlock cib; /* dirty clump directory block */
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/*
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* fields stored on disk
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*/
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u32int version;
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char name[ANameSize]; /* text label */
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u32int clumps; /* number of allocated clumps */
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u32int cclumps; /* clumps which are compressed; informational only */
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u32int ctime; /* first time a block was written */
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u32int wtime; /* last time a block was written */
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u64int used; /* number of bytes currently used */
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u64int uncsize; /* total of all clumps's uncsize; informational only */
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u8int sealed; /* arena all filled up? */
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};
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/*
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* redundant storage of some fields at the beginning of each arena
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*/
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struct ArenaHead
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{
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u32int version;
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char name[ANameSize];
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u32int blocksize;
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u64int size;
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};
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/*
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* most interesting meta information for a clump.
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* stored in each clump's header and in the Arena's directory,
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* stored in reverse order just prior to the arena trailer
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*/
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struct ClumpInfo
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{
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u8int type;
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u16int size; /* size of disk data, not including header */
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u16int uncsize; /* size of uncompressed data */
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u8int score[VtScoreSize]; /* score of the uncompressed data only */
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};
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/*
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* header for an immutable clump of data
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*/
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struct Clump
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{
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ClumpInfo info;
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u8int encoding;
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u32int creator; /* initial client which wrote the block */
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u32int time; /* creation at gmt seconds since 1/1/1970 */
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};
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/*
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* index of all clumps according to their score
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* this is just a wrapper to tie together the index sections
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* <struct name="Index" type="Index *">
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* <field name="name" val="s->name" type="AName"/>
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* <field name="version" val="s->version" type="U32int"/>
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* <field name="blocksize" val="s->blocksize" type="U32int"/>
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* <field name="tabsize" val="s->tabsize" type="U32int"/>
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* <field name="buckets" val="s->buckets" type="U32int"/>
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* <field name="buckdiv" val="s->div" type="U32int"/>
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* <array name="sect" val="&s->smap[i]" elems="s->nsects" type="Amap"/>
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* <array name="amap" val="&s->amap[i]" elems="s->narenas" type="Amap"/>
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* <array name="arena" val="s->arenas[i]" elems="s->narenas" type="Arena"/>
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* </struct>
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* <struct name="Amap" type="AMap *">
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* <field name="name" val="s->name" type="AName"/>
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* <field name="start" val="s->start" type="U64int"/>
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* <field name="stop" val="s->stop" type="U64int"/>
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* </struct>
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*/
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struct Index
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{
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u32int div; /* divisor for mapping score to bucket */
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u32int buckets; /* last bucket used in disk hash table */
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u32int blocksize;
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u32int tabsize; /* max. bytes in index config */
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int mapalloc; /* first arena to check when adding a lump */
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Arena **arenas; /* arenas in the mapping */
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ISect **sects; /* sections which hold the buckets */
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/*
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* fields stored in config file
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*/
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u32int version;
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char name[ANameSize]; /* text label */
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int nsects;
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AMap *smap; /* mapping of buckets to index sections */
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int narenas;
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AMap *amap; /* mapping from index addesses to arenas */
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};
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/*
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* one part of the bucket storage for an index.
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* the index blocks are sequentially allocated
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* across all of the sections.
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*/
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struct ISect
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{
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Part *part;
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int blocklog; /* log2(blocksize) */
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int buckmax; /* max. entries in a index bucket */
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u32int tabbase; /* base address of index config table on disk */
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u32int tabsize; /* max. bytes in index config */
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/*
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* fields stored on disk
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*/
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u32int version;
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char name[ANameSize]; /* text label */
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char index[ANameSize]; /* index owning the section */
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u32int blocksize; /* size of hash buckets in index */
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u32int blockbase; /* address of start of on disk index table */
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u32int blocks; /* total blocks on disk; some may be unused */
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u32int start; /* first bucket in this section */
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u32int stop; /* limit of buckets in this section */
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};
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/*
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* externally interesting part of an IEntry
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*/
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struct IAddr
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{
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u64int addr;
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u16int size; /* uncompressed size */
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u8int type; /* type of block */
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u8int blocks; /* arena io quanta for Clump + data */
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};
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/*
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* entries in the index
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* kept in IBuckets in the disk index table,
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* cached in the memory ICache.
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*/
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struct IEntry
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{
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u8int score[VtScoreSize];
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IEntry *next; /* next in hash chain */
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u32int wtime; /* last write time */
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u16int train; /* relative train containing the most recent ref; 0 if no ref, 1 if in same car */
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u8int rac; /* read ahead count */
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IAddr ia;
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};
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/*
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* buckets in the on disk index table
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*/
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struct IBucket
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{
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||
|
u16int n; /* number of active indices */
|
||
|
u32int next; /* overflow bucket */
|
||
|
u8int *data;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* temporary buffers used by individual threads
|
||
|
*/
|
||
|
struct ZBlock
|
||
|
{
|
||
|
u32int len;
|
||
|
u8int *data;
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* simple input buffer for a '\0' terminated text file
|
||
|
*/
|
||
|
struct IFile
|
||
|
{
|
||
|
char *name; /* name of the file */
|
||
|
ZBlock *b; /* entire contents of file */
|
||
|
u32int pos; /* current position in the file */
|
||
|
};
|
||
|
|
||
|
/*
|
||
|
* statistics about the operation of the server
|
||
|
* mainly for performance monitoring and profiling.
|
||
|
*/
|
||
|
struct Stats
|
||
|
{
|
||
|
QLock lock;
|
||
|
long lumpwrites; /* protocol block writes */
|
||
|
long lumpreads; /* protocol block reads */
|
||
|
long lumphit; /* lump cache hit */
|
||
|
long lumpmiss; /* lump cache miss */
|
||
|
long clumpwrites; /* clumps to disk */
|
||
|
vlong clumpbwrites; /* clump data bytes to disk */
|
||
|
vlong clumpbcomp; /* clump bytes compressed */
|
||
|
long clumpreads; /* clumps from disk */
|
||
|
vlong clumpbreads; /* clump data bytes from disk */
|
||
|
vlong clumpbuncomp; /* clump bytes uncompressed */
|
||
|
long ciwrites; /* clump directory to disk */
|
||
|
long cireads; /* clump directory from disk */
|
||
|
long indexwrites; /* index to disk */
|
||
|
long indexreads; /* index from disk */
|
||
|
long indexwreads; /* for writing a new entry */
|
||
|
long indexareads; /* for allocating an overflow block */
|
||
|
long diskwrites; /* total disk writes */
|
||
|
long diskreads; /* total disk reads */
|
||
|
vlong diskbwrites; /* total disk bytes written */
|
||
|
vlong diskbreads; /* total disk bytes read */
|
||
|
long pchit; /* partition cache hit */
|
||
|
long pcmiss; /* partition cache miss */
|
||
|
long pcreads; /* partition cache reads from disk */
|
||
|
vlong pcbreads; /* partition cache bytes read */
|
||
|
long icinserts; /* stores into index cache */
|
||
|
long iclookups; /* index cache lookups */
|
||
|
long ichits; /* hits in the cache */
|
||
|
long icfills; /* successful fills from index */
|
||
|
};
|
||
|
|
||
|
extern Index *mainindex;
|
||
|
extern u32int maxblocksize; /* max. block size used by any partition */
|
||
|
extern int paranoid; /* should verify hashes on disk read */
|
||
|
extern int queuewrites; /* put all lump writes on a queue and finish later */
|
||
|
extern int readonly; /* only allowed to read the disk data */
|
||
|
extern Stats stats;
|
||
|
extern u8int zeroscore[VtScoreSize];
|