2003-12-11 17:50:28 +00:00
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#include <u.h>
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#include <libc.h>
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#include <draw.h>
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#include <thread.h>
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#include <cursor.h>
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#include <mouse.h>
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#include <keyboard.h>
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#include <frame.h>
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#include <fcall.h>
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#include <plumb.h>
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#include "dat.h"
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#include "fns.h"
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static Rune Lheader[] = {
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'N', 'e', 'w', ' ',
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'C', 'u', 't', ' ',
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'P', 'a', 's', 't', 'e', ' ',
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'S', 'n', 'a', 'r', 'f', ' ',
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'S', 'o', 'r', 't', ' ',
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'Z', 'e', 'r', 'o', 'x', ' ',
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'D', 'e', 'l', 'c', 'o', 'l', ' ',
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0
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};
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void
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colinit(Column *c, Rectangle r)
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{
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Rectangle r1;
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Text *t;
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draw(screen, r, display->white, nil, ZP);
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c->r = r;
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c->w = nil;
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c->nw = 0;
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t = &c->tag;
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t->w = nil;
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t->col = c;
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r1 = r;
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r1.max.y = r1.min.y + font->height;
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textinit(t, fileaddtext(nil, t), r1, &reffont, tagcols);
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t->what = Columntag;
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r1.min.y = r1.max.y;
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r1.max.y += Border;
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draw(screen, r1, display->black, nil, ZP);
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textinsert(t, 0, Lheader, 38, TRUE);
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textsetselect(t, t->file->b.nc, t->file->b.nc);
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draw(screen, t->scrollr, colbutton, nil, colbutton->r.min);
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c->safe = TRUE;
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}
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Window*
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coladd(Column *c, Window *w, Window *clone, int y)
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{
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Rectangle r, r1;
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Window *v;
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int i, t;
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v = nil;
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r = c->r;
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r.min.y = c->tag.fr.r.max.y+Border;
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if(y<r.min.y && c->nw>0){ /* steal half of last window by default */
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v = c->w[c->nw-1];
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y = v->body.fr.r.min.y+Dy(v->body.fr.r)/2;
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}
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/* look for window we'll land on */
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for(i=0; i<c->nw; i++){
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v = c->w[i];
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if(y < v->r.max.y)
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break;
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}
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if(c->nw > 0){
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if(i < c->nw)
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i++; /* new window will go after v */
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/*
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* if v's too small, grow it first.
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*/
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if(!c->safe || v->body.fr.maxlines<=3){
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colgrow(c, v, 1);
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y = v->body.fr.r.min.y+Dy(v->body.fr.r)/2;
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}
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r = v->r;
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if(i == c->nw)
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t = c->r.max.y;
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else
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t = c->w[i]->r.min.y-Border;
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r.max.y = t;
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draw(screen, r, textcols[BACK], nil, ZP);
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r1 = r;
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y = min(y, t-(v->tag.fr.font->height+v->body.fr.font->height+Border+1));
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r1.max.y = min(y, v->body.fr.r.min.y+v->body.fr.nlines*v->body.fr.font->height);
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r1.min.y = winresize(v, r1, FALSE);
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r1.max.y = r1.min.y+Border;
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draw(screen, r1, display->black, nil, ZP);
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r.min.y = r1.max.y;
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}
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if(w == nil){
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w = emalloc(sizeof(Window));
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w->col = c;
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draw(screen, r, textcols[BACK], nil, ZP);
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wininit(w, clone, r);
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}else{
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w->col = c;
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winresize(w, r, FALSE);
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}
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2004-02-09 19:32:18 +00:00
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//assert(w->body.w == w);
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2003-12-11 17:50:28 +00:00
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w->tag.col = c;
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w->tag.row = c->row;
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w->body.col = c;
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w->body.row = c->row;
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c->w = realloc(c->w, (c->nw+1)*sizeof(Window*));
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memmove(c->w+i+1, c->w+i, (c->nw-i)*sizeof(Window*));
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c->nw++;
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c->w[i] = w;
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savemouse(w);
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/* near but not on the button */
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moveto(mousectl, addpt(w->tag.scrollr.max, Pt(3, 3)));
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barttext = &w->body;
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c->safe = TRUE;
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return w;
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}
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void
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colclose(Column *c, Window *w, int dofree)
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{
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Rectangle r;
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int i;
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/* w is locked */
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if(!c->safe)
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colgrow(c, w, 1);
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for(i=0; i<c->nw; i++)
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if(c->w[i] == w)
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goto Found;
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error("can't find window");
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Found:
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r = w->r;
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w->tag.col = nil;
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w->body.col = nil;
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w->col = nil;
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restoremouse(w);
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if(dofree){
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windelete(w);
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winclose(w);
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}
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memmove(c->w+i, c->w+i+1, (c->nw-i)*sizeof(Window*));
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c->nw--;
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c->w = realloc(c->w, c->nw*sizeof(Window*));
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if(c->nw == 0){
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draw(screen, r, display->white, nil, ZP);
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return;
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}
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if(i == c->nw){ /* extend last window down */
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w = c->w[i-1];
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r.min.y = w->r.min.y;
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r.max.y = c->r.max.y;
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}else{ /* extend next window up */
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w = c->w[i];
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r.max.y = w->r.max.y;
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}
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draw(screen, r, textcols[BACK], nil, ZP);
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if(c->safe)
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winresize(w, r, FALSE);
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}
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void
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colcloseall(Column *c)
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{
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int i;
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Window *w;
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if(c == activecol)
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activecol = nil;
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textclose(&c->tag);
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for(i=0; i<c->nw; i++){
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w = c->w[i];
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winclose(w);
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}
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c->nw = 0;
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free(c->w);
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free(c);
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clearmouse();
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}
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void
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colmousebut(Column *c)
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{
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moveto(mousectl, divpt(addpt(c->tag.scrollr.min, c->tag.scrollr.max), 2));
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}
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void
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colresize(Column *c, Rectangle r)
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{
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int i;
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Rectangle r1, r2;
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Window *w;
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clearmouse();
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r1 = r;
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r1.max.y = r1.min.y + c->tag.fr.font->height;
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textresize(&c->tag, r1);
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draw(screen, c->tag.scrollr, colbutton, nil, colbutton->r.min);
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r1.min.y = r1.max.y;
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r1.max.y += Border;
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draw(screen, r1, display->black, nil, ZP);
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r1.max.y = r.max.y;
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for(i=0; i<c->nw; i++){
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w = c->w[i];
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w->maxlines = 0;
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if(i == c->nw-1)
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r1.max.y = r.max.y;
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else
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r1.max.y = r1.min.y+(Dy(w->r)+Border)*Dy(r)/Dy(c->r);
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r2 = r1;
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r2.max.y = r2.min.y+Border;
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draw(screen, r2, display->black, nil, ZP);
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r1.min.y = r2.max.y;
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r1.min.y = winresize(w, r1, FALSE);
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}
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c->r = r;
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}
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static
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int
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colcmp(const void *a, const void *b)
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{
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Rune *r1, *r2;
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int i, nr1, nr2;
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r1 = (*(Window**)a)->body.file->name;
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nr1 = (*(Window**)a)->body.file->nname;
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r2 = (*(Window**)b)->body.file->name;
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nr2 = (*(Window**)b)->body.file->nname;
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for(i=0; i<nr1 && i<nr2; i++){
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if(*r1 != *r2)
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return *r1-*r2;
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r1++;
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r2++;
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}
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return nr1-nr2;
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}
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void
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colsort(Column *c)
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{
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int i, y;
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Rectangle r, r1, *rp;
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Window **wp, *w;
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if(c->nw == 0)
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return;
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clearmouse();
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rp = emalloc(c->nw*sizeof(Rectangle));
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wp = emalloc(c->nw*sizeof(Window*));
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memmove(wp, c->w, c->nw*sizeof(Window*));
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qsort(wp, c->nw, sizeof(Window*), colcmp);
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for(i=0; i<c->nw; i++)
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rp[i] = wp[i]->r;
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r = c->r;
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r.min.y = c->tag.fr.r.max.y;
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draw(screen, r, textcols[BACK], nil, ZP);
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y = r.min.y;
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for(i=0; i<c->nw; i++){
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w = wp[i];
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r.min.y = y;
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if(i == c->nw-1)
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r.max.y = c->r.max.y;
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else
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r.max.y = r.min.y+Dy(w->r)+Border;
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r1 = r;
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r1.max.y = r1.min.y+Border;
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draw(screen, r1, display->black, nil, ZP);
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r.min.y = r1.max.y;
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y = winresize(w, r, FALSE);
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}
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free(rp);
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free(c->w);
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c->w = wp;
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}
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void
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colgrow(Column *c, Window *w, int but)
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{
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Rectangle r, cr;
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int i, j, k, l, y1, y2, *nl, *ny, tot, nnl, onl, dnl, h;
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Window *v;
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for(i=0; i<c->nw; i++)
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if(c->w[i] == w)
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goto Found;
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error("can't find window");
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Found:
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cr = c->r;
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if(but < 0){ /* make sure window fills its own space properly */
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r = w->r;
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if(i==c->nw-1 || c->safe==FALSE)
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r.max.y = cr.max.y;
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else
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r.max.y = c->w[i+1]->r.min.y;
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winresize(w, r, FALSE);
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return;
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}
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cr.min.y = c->w[0]->r.min.y;
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if(but == 3){ /* full size */
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if(i != 0){
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v = c->w[0];
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c->w[0] = w;
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c->w[i] = v;
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}
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draw(screen, cr, textcols[BACK], nil, ZP);
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winresize(w, cr, FALSE);
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for(i=1; i<c->nw; i++)
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c->w[i]->body.fr.maxlines = 0;
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c->safe = FALSE;
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return;
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}
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/* store old #lines for each window */
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onl = w->body.fr.maxlines;
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nl = emalloc(c->nw * sizeof(int));
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ny = emalloc(c->nw * sizeof(int));
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tot = 0;
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for(j=0; j<c->nw; j++){
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l = c->w[j]->body.fr.maxlines;
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nl[j] = l;
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tot += l;
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}
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/* approximate new #lines for this window */
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if(but == 2){ /* as big as can be */
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memset(nl, 0, c->nw * sizeof(int));
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goto Pack;
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}
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nnl = min(onl + max(min(5, w->maxlines), onl/2), tot);
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if(nnl < w->maxlines)
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nnl = (w->maxlines+nnl)/2;
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if(nnl == 0)
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nnl = 2;
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dnl = nnl - onl;
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/* compute new #lines for each window */
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for(k=1; k<c->nw; k++){
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/* prune from later window */
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j = i+k;
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if(j<c->nw && nl[j]){
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l = min(dnl, max(1, nl[j]/2));
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nl[j] -= l;
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nl[i] += l;
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dnl -= l;
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}
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/* prune from earlier window */
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j = i-k;
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if(j>=0 && nl[j]){
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l = min(dnl, max(1, nl[j]/2));
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nl[j] -= l;
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nl[i] += l;
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dnl -= l;
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}
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}
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Pack:
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/* pack everyone above */
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y1 = cr.min.y;
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for(j=0; j<i; j++){
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v = c->w[j];
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r = v->r;
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|
|
r.min.y = y1;
|
|
|
|
r.max.y = y1+Dy(v->tag.all);
|
|
|
|
if(nl[j])
|
|
|
|
r.max.y += 1 + nl[j]*v->body.fr.font->height;
|
|
|
|
if(!c->safe || !eqrect(v->r, r)){
|
|
|
|
draw(screen, r, textcols[BACK], nil, ZP);
|
|
|
|
winresize(v, r, c->safe);
|
|
|
|
}
|
|
|
|
r.min.y = v->r.max.y;
|
|
|
|
r.max.y += Border;
|
|
|
|
draw(screen, r, display->black, nil, ZP);
|
|
|
|
y1 = r.max.y;
|
|
|
|
}
|
|
|
|
/* scan to see new size of everyone below */
|
|
|
|
y2 = c->r.max.y;
|
|
|
|
for(j=c->nw-1; j>i; j--){
|
|
|
|
v = c->w[j];
|
|
|
|
r = v->r;
|
|
|
|
r.min.y = y2-Dy(v->tag.all);
|
|
|
|
if(nl[j])
|
|
|
|
r.min.y -= 1 + nl[j]*v->body.fr.font->height;
|
|
|
|
r.min.y -= Border;
|
|
|
|
ny[j] = r.min.y;
|
|
|
|
y2 = r.min.y;
|
|
|
|
}
|
|
|
|
/* compute new size of window */
|
|
|
|
r = w->r;
|
|
|
|
r.min.y = y1;
|
|
|
|
r.max.y = r.min.y+Dy(w->tag.all);
|
|
|
|
h = w->body.fr.font->height;
|
|
|
|
if(y2-r.max.y >= 1+h+Border){
|
|
|
|
r.max.y += 1;
|
|
|
|
r.max.y += h*((y2-r.max.y)/h);
|
|
|
|
}
|
|
|
|
/* draw window */
|
|
|
|
if(!c->safe || !eqrect(w->r, r)){
|
|
|
|
draw(screen, r, textcols[BACK], nil, ZP);
|
|
|
|
winresize(w, r, c->safe);
|
|
|
|
}
|
|
|
|
if(i < c->nw-1){
|
|
|
|
r.min.y = r.max.y;
|
|
|
|
r.max.y += Border;
|
|
|
|
draw(screen, r, display->black, nil, ZP);
|
|
|
|
for(j=i+1; j<c->nw; j++)
|
|
|
|
ny[j] -= (y2-r.max.y);
|
|
|
|
}
|
|
|
|
/* pack everyone below */
|
|
|
|
y1 = r.max.y;
|
|
|
|
for(j=i+1; j<c->nw; j++){
|
|
|
|
v = c->w[j];
|
|
|
|
r = v->r;
|
|
|
|
r.min.y = y1;
|
|
|
|
r.max.y = y1+Dy(v->tag.all);
|
|
|
|
if(nl[j])
|
|
|
|
r.max.y += 1 + nl[j]*v->body.fr.font->height;
|
|
|
|
if(!c->safe || !eqrect(v->r, r)){
|
|
|
|
draw(screen, r, textcols[BACK], nil, ZP);
|
|
|
|
winresize(v, r, c->safe);
|
|
|
|
}
|
|
|
|
if(j < c->nw-1){ /* no border on last window */
|
|
|
|
r.min.y = v->r.max.y;
|
|
|
|
r.max.y += Border;
|
|
|
|
draw(screen, r, display->black, nil, ZP);
|
|
|
|
}
|
|
|
|
y1 = r.max.y;
|
|
|
|
}
|
|
|
|
r = w->r;
|
|
|
|
r.min.y = y1;
|
|
|
|
r.max.y = c->r.max.y;
|
|
|
|
draw(screen, r, textcols[BACK], nil, ZP);
|
|
|
|
free(nl);
|
|
|
|
free(ny);
|
|
|
|
c->safe = TRUE;
|
|
|
|
winmousebut(w);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
coldragwin(Column *c, Window *w, int but)
|
|
|
|
{
|
|
|
|
Rectangle r;
|
|
|
|
int i, b;
|
|
|
|
Point p, op;
|
|
|
|
Window *v;
|
|
|
|
Column *nc;
|
|
|
|
|
|
|
|
clearmouse();
|
|
|
|
setcursor(mousectl, &boxcursor);
|
|
|
|
b = mouse->buttons;
|
|
|
|
op = mouse->xy;
|
|
|
|
while(mouse->buttons == b)
|
|
|
|
readmouse(mousectl);
|
|
|
|
setcursor(mousectl, nil);
|
|
|
|
if(mouse->buttons){
|
|
|
|
while(mouse->buttons)
|
|
|
|
readmouse(mousectl);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
for(i=0; i<c->nw; i++)
|
|
|
|
if(c->w[i] == w)
|
|
|
|
goto Found;
|
|
|
|
error("can't find window");
|
|
|
|
|
|
|
|
Found:
|
|
|
|
p = mouse->xy;
|
|
|
|
if(abs(p.x-op.x)<5 && abs(p.y-op.y)<5){
|
|
|
|
colgrow(c, w, but);
|
|
|
|
winmousebut(w);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
/* is it a flick to the right? */
|
|
|
|
if(abs(p.y-op.y)<10 && p.x>op.x+30 && rowwhichcol(c->row, p)==c)
|
|
|
|
p.x += Dx(w->r); /* yes: toss to next column */
|
|
|
|
nc = rowwhichcol(c->row, p);
|
|
|
|
if(nc!=nil && nc!=c){
|
|
|
|
colclose(c, w, FALSE);
|
|
|
|
coladd(nc, w, nil, p.y);
|
|
|
|
winmousebut(w);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if(i==0 && c->nw==1)
|
|
|
|
return; /* can't do it */
|
|
|
|
if((i>0 && p.y<c->w[i-1]->r.min.y) || (i<c->nw-1 && p.y>w->r.max.y)
|
|
|
|
|| (i==0 && p.y>w->r.max.y)){
|
|
|
|
/* shuffle */
|
|
|
|
colclose(c, w, FALSE);
|
|
|
|
coladd(c, w, nil, p.y);
|
|
|
|
winmousebut(w);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if(i == 0)
|
|
|
|
return;
|
|
|
|
v = c->w[i-1];
|
|
|
|
if(p.y < v->tag.all.max.y)
|
|
|
|
p.y = v->tag.all.max.y;
|
|
|
|
if(p.y > w->r.max.y-Dy(w->tag.all)-Border)
|
|
|
|
p.y = w->r.max.y-Dy(w->tag.all)-Border;
|
|
|
|
r = v->r;
|
|
|
|
r.max.y = p.y;
|
|
|
|
if(r.max.y > v->body.fr.r.min.y){
|
|
|
|
r.max.y -= (r.max.y-v->body.fr.r.min.y)%v->body.fr.font->height;
|
|
|
|
if(v->body.fr.r.min.y == v->body.fr.r.max.y)
|
|
|
|
r.max.y++;
|
|
|
|
}
|
|
|
|
if(!eqrect(v->r, r)){
|
|
|
|
draw(screen, r, textcols[BACK], nil, ZP);
|
|
|
|
winresize(v, r, c->safe);
|
|
|
|
}
|
|
|
|
r.min.y = v->r.max.y;
|
|
|
|
r.max.y = r.min.y+Border;
|
|
|
|
draw(screen, r, display->black, nil, ZP);
|
|
|
|
r.min.y = r.max.y;
|
|
|
|
if(i == c->nw-1)
|
|
|
|
r.max.y = c->r.max.y;
|
|
|
|
else
|
|
|
|
r.max.y = c->w[i+1]->r.min.y-Border;
|
|
|
|
if(!eqrect(w->r, r)){
|
|
|
|
draw(screen, r, textcols[BACK], nil, ZP);
|
|
|
|
winresize(w, r, c->safe);
|
|
|
|
}
|
|
|
|
c->safe = TRUE;
|
|
|
|
winmousebut(w);
|
|
|
|
}
|
|
|
|
|
|
|
|
Text*
|
|
|
|
colwhich(Column *c, Point p)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
Window *w;
|
|
|
|
|
|
|
|
if(!ptinrect(p, c->r))
|
|
|
|
return nil;
|
|
|
|
if(ptinrect(p, c->tag.all))
|
|
|
|
return &c->tag;
|
|
|
|
for(i=0; i<c->nw; i++){
|
|
|
|
w = c->w[i];
|
|
|
|
if(ptinrect(p, w->r)){
|
|
|
|
if(ptinrect(p, w->tag.all))
|
|
|
|
return &w->tag;
|
|
|
|
return &w->body;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
colclean(Column *c)
|
|
|
|
{
|
|
|
|
int i, clean;
|
|
|
|
|
|
|
|
clean = TRUE;
|
|
|
|
for(i=0; i<c->nw; i++)
|
|
|
|
clean &= winclean(c->w[i], TRUE);
|
|
|
|
return clean;
|
|
|
|
}
|