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55 lines
983 B
C
55 lines
983 B
C
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#include <u.h>
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#include <libc.h>
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#include <draw.h>
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int
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loadimage(Image *i, Rectangle r, uchar *data, int ndata)
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{
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long dy;
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int n, bpl;
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uchar *a;
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int chunk;
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chunk = i->display->bufsize - 64;
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if(!rectinrect(r, i->r)){
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werrstr("loadimage: bad rectangle");
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return -1;
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}
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bpl = bytesperline(r, i->depth);
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n = bpl*Dy(r);
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if(n > ndata){
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werrstr("loadimage: insufficient data");
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return -1;
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}
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ndata = 0;
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while(r.max.y > r.min.y){
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dy = r.max.y - r.min.y;
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if(dy*bpl > chunk)
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dy = chunk/bpl;
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if(dy <= 0){
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werrstr("loadimage: image too wide for buffer");
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return -1;
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}
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n = dy*bpl;
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a = bufimage(i->display, 21+n);
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if(a == nil){
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werrstr("bufimage failed");
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return -1;
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}
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a[0] = 'y';
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BPLONG(a+1, i->id);
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BPLONG(a+5, r.min.x);
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BPLONG(a+9, r.min.y);
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BPLONG(a+13, r.max.x);
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BPLONG(a+17, r.min.y+dy);
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memmove(a+21, data, n);
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ndata += n;
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data += n;
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r.min.y += dy;
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}
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if(flushimage(i->display, 0) < 0)
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return -1;
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return ndata;
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}
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