mouse(3): fix definition of Mousectl

This commit is contained in:
Russ Cox 2020-01-13 23:11:45 -05:00
parent 86bfd6075d
commit 125cfe1c0d

View file

@ -88,15 +88,15 @@ returns a structure through which one may access the mouse:
typedef struct Mousectl Mousectl; typedef struct Mousectl Mousectl;
struct Mousectl struct Mousectl
{ {
Mouse; Mouse m;
Channel *c; /* chan(Mouse)[16] */ Channel *c; /* chan(Mouse)[16] */
Channel *resizec; /* chan(int)[2] */ Channel *resizec; /* chan(int)[2] */
char *file; char *file;
int mfd; /* to mouse file */ int mfd; /* to mouse file */
int cfd; /* to cursor file */ int cfd; /* to cursor file */
int pid; /* of slave proc */ int pid; /* of slave proc */
Image* image; /* of associated window/display */ Image* image; /* of associated window/display */
}; };
.EE .EE
.PP .PP
@ -142,7 +142,9 @@ to reconnect to the window.
.I Readmouse .I Readmouse
updates the updates the
.B Mouse .B Mouse
structure held in the structure
.B m
held in the
.BR Mousectl , .BR Mousectl ,
blocking if the state has not changed since the last blocking if the state has not changed since the last
.I readmouse .I readmouse