mirror of
https://github.com/9fans/plan9port.git
synced 2025-01-12 11:10:07 +00:00
grey out 9term when it loses focus.
This commit is contained in:
parent
c005568a7f
commit
4f30f3b444
7 changed files with 112 additions and 26 deletions
8
CHANGES
8
CHANGES
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@ -1,3 +1,11 @@
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March 29, 2004
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Add window resizing by dragging borders to rio.
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Code from Axel Belinfante.
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Added code to make 9term fade itself when it loses
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focus running under rio.
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March 26, 2004
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Fix 9term chording paste bug reported by Sam.
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@ -48,6 +48,9 @@ extern void drawgetrect(Rectangle, int);
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extern Rectangle getrect(int, Mousectl*);
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extern int menuhit(int, Mousectl*, Menu*, Screen*);
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extern void bouncemouse(Mouse*);
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extern int _windowhasfocus; /* XXX do better */
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extern int _wantfocuschanges;
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#if defined(__cplusplus)
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}
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@ -152,6 +152,9 @@ char *menu2str[] = {
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Image* cols[NCOL];
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Image* hcols[NCOL];
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Image* palegrey;
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Image* paleblue;
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Image* blue;
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Image *plumbcolor;
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Image *execcolor;
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@ -187,6 +190,7 @@ threadmain(int argc, char *argv[])
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char *p;
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rfork(RFNOTEG);
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_wantfocuschanges = 1;
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mainpid = getpid();
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ARGBEGIN{
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default:
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@ -236,16 +240,22 @@ threadmain(int argc, char *argv[])
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}
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cols[TEXT] = display->black;
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cols[HTEXT] = display->black;
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palegrey = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, 0x666666FF);
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hcols[BACK] = cols[BACK];
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hcols[HIGH] = cols[HIGH];
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hcols[BORD] = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, DMedblue);
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blue = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, DMedblue);
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paleblue = allocimage(display, Rect(0, 0, 1, 1), screen->chan, 1, DGreyblue);
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hcols[BORD] = blue;
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hcols[TEXT] = hcols[BORD];
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hcols[HTEXT] = hcols[TEXT];
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plumbcolor = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0x006600FF);
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execcolor = allocimage(display, Rect(0,0,1,1), screen->chan, 1, 0xAA0000FF);
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if(!blue || !palegrey || !paleblue || !plumbcolor || !execcolor)
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sysfatal("alloc colors: %r");
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draw(screen, screen->r, cols[BACK], nil, ZP);
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geom();
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loop();
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@ -365,6 +375,16 @@ geom(void)
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Point p;
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Rectangle r;
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if(!acmecolors){
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if(_windowhasfocus){
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cols[TEXT] = cols[HTEXT] = display->black;
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hcols[TEXT] = hcols[HTEXT] = blue;
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}else{
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cols[TEXT] = cols[HTEXT] = palegrey;
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hcols[TEXT] = hcols[HTEXT] = paleblue;
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}
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}
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r = screen->r;
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r.min.y++;
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r.max.y--;
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@ -1535,7 +1555,7 @@ scrdraw(void)
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{
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Rectangle r, r1, r2;
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static Image *scrx;
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r = scrollr;
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r.min.x += 1; /* border between margin and bar */
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r1 = r;
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@ -572,7 +572,7 @@ sendtype(int fd0)
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while(ntypebreak){
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for(i=0; i<ntypeb; i++)
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if(typing[i]=='\n' || typing[i]==0x04){
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n = i + (typing[i] == '\n');
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n = i+1;
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i++;
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if(write(fd0, typing, n) != n)
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error("sending to program");
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@ -188,6 +188,7 @@ xattach(char *label)
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XWindow xrootwin;
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XWindowAttributes wattr;
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XWMHints hint;
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Atom atoms[2];
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/*
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if(XInitThreads() == 0){
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@ -335,14 +336,6 @@ xattach(char *label)
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&attr /* attributes (the above aren't?!) */
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);
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if(!XGetWindowAttributes(_x.display, _x.drawable, &wattr))
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fprint(2, "XGetWindowAttributes failed\n");
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else if(wattr.width && wattr.height){
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r.max.x = wattr.width;
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r.max.y = wattr.height;
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if(0) fprint(2, "new rect %dx%d\n", r.max.x, r.max.y);
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}
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/*
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* Label and other properties required by ICCCCM.
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*/
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@ -384,6 +377,40 @@ xattach(char *label)
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);
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XFlush(_x.display);
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/*
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* Look up clipboard atom.
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*/
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_x.clipboard = XInternAtom(_x.display, "CLIPBOARD", False);
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_x.utf8string = XInternAtom(_x.display, "UTF8_STRING", False);
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_x.targets = XInternAtom(_x.display, "TARGETS", False);
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_x.text = XInternAtom(_x.display, "TEXT", False);
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_x.compoundtext = XInternAtom(_x.display, "COMPOUND_TEXT", False);
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_x.takefocus = XInternAtom(_x.display, "WM_TAKE_FOCUS", False);
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_x.losefocus = XInternAtom(_x.display, "_9WM_LOSE_FOCUS", False);
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_x.wmprotos = XInternAtom(_x.display, "WM_PROTOCOLS", False);
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atoms[0] = _x.takefocus;
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atoms[1] = _x.losefocus;
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XChangeProperty(_x.display, _x.drawable, _x.wmprotos, XA_ATOM, 32,
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PropModeReplace, (uchar*)atoms, 2);
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/*
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* Put the window on the screen, check to see what size we actually got.
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*/
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XMapWindow(_x.display, _x.drawable);
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XSync(_x.display, False);
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if(!XGetWindowAttributes(_x.display, _x.drawable, &wattr))
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fprint(2, "XGetWindowAttributes failed\n");
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else if(wattr.width && wattr.height){
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if(wattr.width != Dx(r) || wattr.height != Dy(r)){
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r.max.x = wattr.width;
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r.max.y = wattr.height;
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}
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fprint(2, "new rect %dx%d\n", r.max.x, r.max.y);
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}else
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fprint(2, "bad attrs\n");
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/*
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* Allocate our local backing store.
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*/
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@ -409,21 +436,6 @@ xattach(char *label)
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_x.gcreplsrc0 = xgc(pmid, FillTiled, -1);
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XFreePixmap(_x.display, pmid);
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/*
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* Put the window on the screen.
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*/
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XMapWindow(_x.display, _x.drawable);
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XFlush(_x.display);
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/*
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* Look up clipboard atom.
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*/
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_x.clipboard = XInternAtom(_x.display, "CLIPBOARD", False);
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_x.utf8string = XInternAtom(_x.display, "UTF8_STRING", False);
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_x.targets = XInternAtom(_x.display, "TARGETS", False);
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_x.text = XInternAtom(_x.display, "TEXT", False);
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_x.compoundtext = XInternAtom(_x.display, "COMPOUND_TEXT", False);
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/*
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* Lots of display connections for various procs.
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*/
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@ -69,6 +69,9 @@ struct Xprivate {
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Atom targets;
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Atom text;
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Atom compoundtext;
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Atom takefocus;
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Atom losefocus;
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Atom wmprotos;
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uint putsnarf;
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uint assertsnarf;
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int destroyed;
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@ -8,6 +8,9 @@
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#include <memdraw.h>
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#include "x11-memdraw.h"
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int _windowhasfocus = 1;
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int _wantfocuschanges;
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void
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moveto(Mousectl *m, Point pt)
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{
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@ -48,6 +51,7 @@ void
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_ioproc(void *arg)
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{
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int fd, one;
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Atom a;
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ulong mask;
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Mouse m;
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Mousectl *mc;
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*/
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mc->m = m;
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break;
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case ClientMessage:
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if(xevent.xclient.message_type == _x.wmprotos){
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a = xevent.xclient.data.l[0];
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if(_wantfocuschanges && a == _x.takefocus){
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_windowhasfocus = 1;
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_x.newscreenr = _x.screenr;
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nbsend(mc->resizec, &one);
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}else if(_wantfocuschanges && a == _x.losefocus){
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_windowhasfocus = 0;
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_x.newscreenr = _x.screenr;
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nbsend(mc->resizec, &one);
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}
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}
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break;
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}
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}
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}
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_xsetcursor(c);
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}
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void
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bouncemouse(Mouse *m)
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{
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XButtonEvent e;
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e.type = ButtonPress;
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e.window = DefaultRootWindow(_x.display);
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e.state = 0;
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e.button = 0;
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if(m->buttons&1)
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e.button = 1;
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else if(m->buttons&2)
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e.button = 2;
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else if(m->buttons&4)
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e.button = 3;
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e.x = m->xy.x;
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e.y = m->xy.y;
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#undef time
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e.time = CurrentTime;
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XSendEvent(_x.display, e.window, True, ButtonPressMask, (XEvent*)&e);
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XFlush(_x.display);
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}
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