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https://github.com/9fans/plan9port.git
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devdraw: use global drawlk instead of per-client
Setting up for a real window system.
This commit is contained in:
parent
94d381ec9d
commit
587933c161
3 changed files with 20 additions and 18 deletions
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@ -14,6 +14,8 @@
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#include <drawfcall.h>
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#include "devdraw.h"
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QLock drawlk;
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static int drawuninstall(Client*, int);
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static Memimage* drawinstall(Client*, int, Memimage*, DScreen*);
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static void drawfreedimage(Client*, DImage*);
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@ -47,14 +49,14 @@ gfx_replacescreenimage(Client *c, Memimage *m)
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*/
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Memimage *om;
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qlock(&c->drawlk);
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qlock(&drawlk);
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om = c->screenimage;
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c->screenimage = m;
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m->screenref = 1;
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if(om && --om->screenref == 0){
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_freememimage(om);
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}
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qunlock(&c->drawlk);
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qunlock(&drawlk);
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gfx_mouseresized(c);
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}
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@ -142,9 +144,9 @@ addflush(Client *c, Rectangle r)
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// and gfx thread might be blocked on drawlk trying to install a new screen
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// during a resize.
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rpc_gfxdrawunlock();
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qunlock(&c->drawlk);
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qunlock(&drawlk);
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c->impl->rpc_flush(c, fr);
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qlock(&c->drawlk);
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qlock(&drawlk);
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rpc_gfxdrawlock();
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}
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}
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@ -187,9 +189,9 @@ drawflush(Client *c)
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// and gfx thread might be blocked on drawlk trying to install a new screen
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// during a resize.
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rpc_gfxdrawunlock();
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qunlock(&c->drawlk);
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qunlock(&drawlk);
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c->impl->rpc_flush(c, r);
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qlock(&c->drawlk);
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qlock(&drawlk);
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rpc_gfxdrawlock();
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}
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}
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@ -614,7 +616,7 @@ drawcoord(uchar *p, uchar *maxp, int oldx, int *newx)
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int
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draw_dataread(Client *cl, void *a, int n)
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{
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qlock(&cl->drawlk);
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qlock(&drawlk);
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if(cl->readdata == nil){
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werrstr("no draw data");
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goto err;
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@ -627,11 +629,11 @@ draw_dataread(Client *cl, void *a, int n)
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memmove(a, cl->readdata, cl->nreaddata);
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free(cl->readdata);
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cl->readdata = nil;
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qunlock(&cl->drawlk);
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qunlock(&drawlk);
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return n;
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err:
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qunlock(&cl->drawlk);
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qunlock(&drawlk);
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return -1;
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}
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@ -656,7 +658,7 @@ draw_datawrite(Client *client, void *v, int n)
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Refreshfn reffn;
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Refx *refx;
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qlock(&client->drawlk);
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qlock(&drawlk);
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rpc_gfxdrawlock();
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a = v;
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m = 0;
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@ -1431,7 +1433,7 @@ draw_datawrite(Client *client, void *v, int n)
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}
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}
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rpc_gfxdrawunlock();
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qunlock(&client->drawlk);
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qunlock(&drawlk);
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return oldn - n;
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Enodrawimage:
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@ -1502,6 +1504,6 @@ Ebadarg:
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error:
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werrstr("%s", err);
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rpc_gfxdrawunlock();
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qunlock(&client->drawlk);
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qunlock(&drawlk);
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return -1;
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}
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@ -56,6 +56,8 @@ struct ClientImpl
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void (*rpc_flush)(Client*, Rectangle);
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};
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extern QLock drawlk;
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struct Client
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{
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int rfd;
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@ -69,10 +71,9 @@ struct Client
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char* wsysid;
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// drawlk protects the draw data structures.
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// drawlk protects the draw data structures for all clients.
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// It can be acquired by an RPC thread or a graphics thread
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// but must not be held on one thread while waiting for the other.
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QLock drawlk;
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/*Ref r;*/
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DImage* dimage[NHASH];
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CScreen* cscreen;
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@ -39,7 +39,6 @@ static uint msec(void);
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static void rpc_resizeimg(Client*);
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static void rpc_resizewindow(Client*, Rectangle);
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static void rpc_serve(Client*);
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static void rpc_setcursor(Client*, Cursor*, Cursor2*);
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static void rpc_setlabel(Client*, char*);
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static void rpc_setmouse(Client*, Point);
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@ -496,17 +495,17 @@ rpc_flush(Client *client, Rectangle r)
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if(!rectclip(&r, Rect(0, 0, self.dlayer.texture.width, self.dlayer.texture.height)) || !rectclip(&r, self.img->r))
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return;
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// self.client->drawlk protects the pixel data in self.img.
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// drawlk protects the pixel data in self.img.
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// In addition to avoiding a technical data race,
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// the lock avoids drawing partial updates, which makes
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// animations like sweeping windows much less flickery.
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qlock(&self.client->drawlk);
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qlock(&drawlk);
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[self.dlayer.texture
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replaceRegion:MTLRegionMake2D(r.min.x, r.min.y, Dx(r), Dy(r))
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mipmapLevel:0
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withBytes:byteaddr(self.img, Pt(r.min.x, r.min.y))
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bytesPerRow:self.img->width*sizeof(u32int)];
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qunlock(&self.client->drawlk);
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qunlock(&drawlk);
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NSRect nr = NSMakeRect(r.min.x, r.min.y, Dx(r), Dy(r));
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dispatch_time_t time;
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