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devdraw: fix winsize (-W) on OS X
R=rsc CC=plan9port.codebot http://codereview.appspot.com/5749043
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1 changed files with 11 additions and 5 deletions
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@ -237,6 +237,12 @@ attachscreen(char *label, char *winsize)
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}
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@end
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double
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min(double a, double b)
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{
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return a<b? a : b;
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}
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enum
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{
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Winstyle = NSTitledWindowMask
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@ -254,6 +260,7 @@ makewin(char *s)
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int i, set;
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sr = [[NSScreen mainScreen] frame];
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r = [[NSScreen mainScreen] visibleFrame];
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if(s && *s){
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if(parsewinsize(s, &wr, &set) < 0)
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@ -263,11 +270,10 @@ makewin(char *s)
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set = 0;
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}
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/*
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* The origin is the left bottom corner for Cocoa.
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*/
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r.origin.y = sr.size.height-wr.max.y;
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r = NSMakeRect(wr.min.x, r.origin.y, Dx(wr), Dy(wr));
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r.origin.x = wr.min.x;
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r.origin.y = sr.size.height-wr.max.y; /* winsize is top-left-based */
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r.size.width = min(Dx(wr), r.size.width);
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r.size.height = min(Dy(wr), r.size.height);
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r = [NSWindow contentRectForFrameRect:r
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styleMask:Winstyle];
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