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9term, win: work around bsd linker nonsense
Change-Id: Ifcef0636ee1e1fd0f9b06a8d1a99d58fae831318 Reviewed-on: https://plan9port-review.googlesource.com/2780 Reviewed-by: Russ Cox <rsc@swtch.com>
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3 changed files with 9 additions and 2 deletions
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@ -525,6 +525,8 @@ extern int _drawdebug; /* set to 1 to see errors from flushimage */
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extern void _setdrawop(Display*, Drawop);
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extern Display *_initdisplay(void(*)(Display*,char*), char*);
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extern void needdisplay(void); /* call instead of initdraw to get (null) variable linked in */
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#define BGSHORT(p) (((p)[0]<<0) | ((p)[1]<<8))
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#define BGLONG(p) ((BGSHORT(p)<<0) | (BGSHORT(p+2)<<16))
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#define BPSHORT(p, v) ((p)[0]=(v), (p)[1]=((v)>>8))
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@ -77,10 +77,10 @@ updatewinsize(int row, int col, int dx, int dy)
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ws.ws_col = col;
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ws.ws_xpixel = dx;
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needdisplay(); // in case this is 'win' and not 9term
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// Leave "is this a hidpi display" in the low bit of the ypixel height for mc.
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dy &= ~1;
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if(display->dpi >= DefaultDPI*3/2)
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if(display != nil && display->dpi >= DefaultDPI*3/2)
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dy |= 1;
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ws.ws_ypixel = dy;
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@ -19,6 +19,11 @@ Image *mousebuttons;
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Image *mousesave;
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Mouse _drawmouse;
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void
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needdisplay(void)
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{
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}
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/*
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static void
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drawshutdown(void)
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