libthread: fix pthreadperthread bugs

This commit is contained in:
Russ Cox 2020-12-30 00:15:37 -05:00
parent b3a20a96eb
commit b73633b1b4
2 changed files with 187 additions and 107 deletions

View file

@ -1,6 +1,6 @@
#include "threadimpl.h"
int _threaddebuglevel;
int _threaddebuglevel = 0;
static uint threadnproc;
static uint threadnsysproc;
@ -20,13 +20,16 @@ static void contextswitch(Context *from, Context *to);
static void procmain(Proc*);
static void procscheduler(Proc*);
static int threadinfo(void*, char*);
static void pthreadscheduler(Proc *p);
static void pthreadsleepschedlocked(Proc *p, _Thread *t);
static void pthreadwakeupschedlocked(Proc *p, _Thread *self, _Thread *t);
static _Thread* procnext(Proc*, _Thread*);
static void
_threaddebug(char *fmt, ...)
_threaddebug(_Thread *t, char *fmt, ...)
{
va_list arg;
char buf[128];
_Thread *t;
char *p;
static int fd = -1;
@ -52,7 +55,8 @@ _threaddebug(char *fmt, ...)
va_start(arg, fmt);
vsnprint(buf, sizeof buf, fmt, arg);
va_end(arg);
t = proc()->thread;
if(t == nil)
t = proc()->thread;
if(t)
fprint(fd, "%p %d.%d: %s\n", proc(), getpid(), t->id, buf);
else
@ -181,10 +185,15 @@ _threadcreate(Proc *p, void (*fn)(void*), void *arg, uint stack)
stack = 0; // not using it
t = threadalloc(fn, arg, stack);
t->proc = p;
if(p->nthread == 0)
p->thread0 = t;
else if(pthreadperthread)
_threadpthreadstart(p, t);
if(pthreadperthread) {
if(p->nthread != 0)
_threadpthreadstart(p, t);
else
t->mainthread = 1;
} else {
if(p->nthread == 0)
p->thread0 = t;
}
p->nthread++;
addthreadinproc(p, t);
_threadready(t);
@ -197,6 +206,7 @@ threadcreate(void (*fn)(void*), void *arg, uint stack)
_Thread *t;
t = _threadcreate(proc(), fn, arg, stack);
_threaddebug(nil, "threadcreate %d", t->id);
return t->id;
}
@ -210,41 +220,11 @@ proccreate(void (*fn)(void*), void *arg, uint stack)
p = procalloc();
t = _threadcreate(p, fn, arg, stack);
id = t->id; /* t might be freed after _procstart */
_threaddebug(t, "proccreate %p", p);
_procstart(p, procmain);
return id;
}
// For pthreadperthread mode, procswitch flips
// between the threads.
static void
procswitch(Proc *p, _Thread *from, _Thread *to)
{
_threaddebug("procswitch %p %d %d", p, from?from->id:-1, to?to->id:-1);
lock(&p->schedlock);
from->schedrend.l = &p->schedlock;
if(to) {
p->schedthread = to;
to->schedrend.l = &p->schedlock;
_threaddebug("procswitch wakeup %p %d", p, to->id);
_procwakeup(&to->schedrend);
}
if(p->schedthread != from) {
if(from->exiting) {
unlock(&p->schedlock);
_threadpexit();
_threaddebug("procswitch exit wakeup!!!\n");
}
while(p->schedthread != from) {
_threaddebug("procswitch sleep %p %d", p, from->id);
_procsleep(&from->schedrend);
_threaddebug("procswitch awake %p %d", p, from->id);
}
if(p->schedthread != from)
sysfatal("_procswitch %p %p oops", p->schedthread, from);
}
unlock(&p->schedlock);
}
void
_threadswitch(void)
{
@ -255,10 +235,10 @@ _threadswitch(void)
/*print("threadswtch %p\n", p); */
if(p->thread == p->thread0)
if(pthreadperthread)
pthreadscheduler(p);
else if(p->thread == p->thread0)
procscheduler(p);
else if(pthreadperthread)
procswitch(p, p->thread, p->thread0);
else
contextswitch(&p->thread->context, &p->schedcontext);
}
@ -390,7 +370,10 @@ void
_threadpthreadmain(Proc *p, _Thread *t)
{
_threadsetproc(p);
procswitch(p, t, nil);
lock(&p->lock);
pthreadsleepschedlocked(p, t);
unlock(&p->lock);
_threaddebug(nil, "startfn");
t->startfn(t->startarg);
threadexits(nil);
}
@ -400,76 +383,47 @@ procscheduler(Proc *p)
{
_Thread *t;
_threaddebug("scheduler enter");
_threaddebug(nil, "scheduler enter");
//print("s %p\n", p);
Top:
lock(&p->lock);
t = p->thread;
p->thread = nil;
if(t->exiting){
delthreadinproc(p, t);
p->nthread--;
/*print("nthread %d\n", p->nthread); */
_threadstkfree(t->stk, t->stksize);
/*
* Cannot free p->thread0 yet: it is used for the
* context switches back to the scheduler.
* Instead, we will free it at the end of this function.
* But all the other threads can be freed now.
*/
if(t != p->thread0)
free(t);
}
for(;;){
if((t = p->pinthread) != nil){
while(!onlist(&p->runqueue, t)){
p->runrend.l = &p->lock;
_threaddebug("scheduler sleep (pin)");
_procsleep(&p->runrend);
_threaddebug("scheduler wake (pin)");
}
}else
while((t = p->runqueue.head) == nil){
if(p->nthread == 0)
goto Out;
if((t = p->idlequeue.head) != nil){
/*
* Run all the idling threads once.
*/
while((t = p->idlequeue.head) != nil){
delthread(&p->idlequeue, t);
addthread(&p->runqueue, t);
}
continue;
}
p->runrend.l = &p->lock;
_threaddebug("scheduler sleep");
_procsleep(&p->runrend);
_threaddebug("scheduler wake");
for(;;) {
/* Finish running current thread. */
lock(&p->lock);
t = p->thread;
p->thread = nil;
if(t->exiting){
delthreadinproc(p, t);
p->nthread--;
/*print("nthread %d\n", p->nthread); */
_threadstkfree(t->stk, t->stksize);
/*
* Cannot free p->thread0 yet: it is used for the
* context switches back to the scheduler.
* Instead, we will free it at the end of this function.
* But all the other threads can be freed now.
*/
if(t != p->thread0)
free(t);
}
if(p->pinthread && p->pinthread != t)
fprint(2, "p->pinthread %p t %p\n", p->pinthread, t);
assert(p->pinthread == nil || p->pinthread == t);
delthread(&p->runqueue, t);
/* Pick next thread. */
t = procnext(p, nil);
if(t == nil)
break;
_threaddebug(nil, "run %d (%s)", t->id, t->name);
//print("run %p %p %p %p\n", t, *(uintptr*)(t->context.uc.mc.sp), t->context.uc.mc.di, t->context.uc.mc.si);
unlock(&p->lock);
p->thread = t;
p->nswitch++;
_threaddebug("run %d (%s)", t->id, t->name);
//print("run %p %p %p %p\n", t, *(uintptr*)(t->context.uc.mc.sp), t->context.uc.mc.di, t->context.uc.mc.si);
/* Switch to next thread. */
if(t == p->thread0)
return;
if(pthreadperthread)
procswitch(p, p->thread0, t);
else
contextswitch(&p->schedcontext, &t->context);
_threaddebug("back in scheduler");
/*print("back in scheduler\n"); */
goto Top;
contextswitch(&p->schedcontext, &t->context);
_threaddebug(nil, "back in scheduler");
/*print("back in scheduler\n"); */
}
Out:
_threaddebug("scheduler exit");
/* No more threads in proc. Clean up. */
_threaddebug(nil, "scheduler exit");
if(p->mainproc){
/*
* Stupid bug - on Linux 2.6 and maybe elsewhere,
@ -502,6 +456,125 @@ Out:
_threadpexit();
}
static void
pthreadsleepschedlocked(Proc *p, _Thread *t)
{
_threaddebug(t, "pthreadsleepsched %p %d", p, t->id);;
t->schedrend.l = &p->lock;
while(p->schedthread != t)
_procsleep(&t->schedrend);
}
static void
pthreadwakeupschedlocked(Proc *p, _Thread *self, _Thread *t)
{
_threaddebug(self, "pthreadwakeupschedlocked %p %d", p, t->id);;
t->schedrend.l = &p->schedlock;
p->schedthread = t;
_procwakeup(&t->schedrend);
}
static void
pthreadscheduler(Proc *p)
{
_Thread *self, *t;
_threaddebug(nil, "scheduler");
lock(&p->lock);
self = p->thread;
p->thread = nil;
_threaddebug(self, "pausing");
if(self->exiting) {
_threaddebug(self, "exiting");
delthreadinproc(p, self);
p->nthread--;
}
t = procnext(p, self);
if(t != nil) {
pthreadwakeupschedlocked(p, self, t);
if(!self->exiting) {
pthreadsleepschedlocked(p, self);
_threaddebug(nil, "resume %d", self->id);
unlock(&p->lock);
return;
}
}
if(t == nil) {
/* Tear down proc bookkeeping. Wait to free p. */
delproc(p);
lock(&threadnproclock);
if(p->sysproc)
--threadnsysproc;
if(--threadnproc == threadnsysproc)
threadexitsall(p->msg);
unlock(&threadnproclock);
}
/* Tear down pthread. */
if(self->mainthread && p->mainproc) {
_threaddaemonize();
_threaddebug(self, "sleeper");
unlock(&p->lock);
/*
* Avoid bugs with main pthread exiting.
* When all procs are gone, threadexitsall above will happen.
*/
for(;;)
sleep(60*60*1000);
}
_threadsetproc(nil);
free(self);
unlock(&p->lock);
if(t == nil)
free(p);
_threadpexit();
}
static _Thread*
procnext(Proc *p, _Thread *self)
{
_Thread *t;
if((t = p->pinthread) != nil){
while(!onlist(&p->runqueue, t)){
p->runrend.l = &p->lock;
_threaddebug(self, "scheduler sleep (pin)");
_procsleep(&p->runrend);
_threaddebug(self, "scheduler wake (pin)");
}
} else
while((t = p->runqueue.head) == nil){
if(p->nthread == 0)
return nil;
if((t = p->idlequeue.head) != nil){
/*
* Run all the idling threads once.
*/
while((t = p->idlequeue.head) != nil){
delthread(&p->idlequeue, t);
addthread(&p->runqueue, t);
}
continue;
}
p->runrend.l = &p->lock;
_threaddebug(self, "scheduler sleep");
_procsleep(&p->runrend);
_threaddebug(self, "scheduler wake");
}
if(p->pinthread && p->pinthread != t)
fprint(2, "p->pinthread %p t %p\n", p->pinthread, t);
assert(p->pinthread == nil || p->pinthread == t);
delthread(&p->runqueue, t);
p->thread = t;
p->nswitch++;
return t;
}
void
_threadsetsysproc(void)
{
@ -784,14 +857,18 @@ threadrwakeup(Rendez *r, int all, ulong pc)
int i;
_Thread *t;
_threaddebug(nil, "rwakeup %p %d", r, all);
for(i=0;; i++){
if(i==1 && !all)
break;
if((t = r->waiting.head) == nil)
break;
_threaddebug(nil, "rwakeup %p %d -> wake %d", r, all, t->id);
delthread(&r->waiting, t);
_threadready(t);
_threaddebug(nil, "rwakeup %p %d -> loop", r, all);
}
_threaddebug(nil, "rwakeup %p %d -> total %d", r, all, i);
return i;
}
@ -827,6 +904,7 @@ int
main(int argc, char **argv)
{
Proc *p;
_Thread *t;
char *opts;
argv0 = argv[0];
@ -875,7 +953,8 @@ main(int argc, char **argv)
if(mainstacksize == 0)
mainstacksize = 256*1024;
atnotify(threadinfo, 1);
_threadcreate(p, threadmainstart, nil, mainstacksize);
t = _threadcreate(p, threadmainstart, nil, mainstacksize);
t->mainthread = 1;
procmain(p);
sysfatal("procscheduler returned in threadmain!");
/* does not return */

View file

@ -97,6 +97,7 @@ struct _Thread
uchar *stk;
uint stksize;
int exiting;
int mainthread;
Proc *proc;
char name[256];
char state[256];