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https://github.com/9fans/plan9port.git
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devdraw: can use libthread directly now on macOS
This commit is contained in:
parent
db20f89c32
commit
ce27d7babd
5 changed files with 13 additions and 79 deletions
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@ -12,7 +12,7 @@
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#include <u.h>
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#include <libc.h>
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#include "cocoa-thread.h"
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#include <thread.h>
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#include <draw.h>
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#include <memdraw.h>
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#include <keyboard.h>
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@ -41,8 +41,8 @@ usage(void)
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threadexitsall("usage");
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}
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@interface AppDelegate : NSObject<NSApplicationDelegate,NSWindowDelegate>
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+ (void)callservep9p:(id)arg;
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+ (void)makewin:(NSValue *)v;
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+ (void)callkicklabel:(NSString *)v;
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+ (void)callsetNeedsDisplayInRect:(NSValue *)v;
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@ -108,14 +108,18 @@ threadmain(int argc, char **argv)
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}
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}
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@implementation AppDelegate
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+ (void)callservep9p:(id)arg
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void
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callservep9p(void *v)
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{
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USED(v);
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servep9p();
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[NSApp terminate:self];
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[NSApp terminate:myApp];
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}
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@implementation AppDelegate
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+ (void)makewin:(NSValue *)v
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{
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NSRect r, sr;
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@ -331,9 +335,7 @@ struct Cursors {
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[NSApp setApplicationIconImage:i];
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[[NSApp dockTile] display];
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[NSThread
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detachNewThreadSelector:@selector(callservep9p:)
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toTarget:[self class] withObject:nil];
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proccreate(callservep9p, nil, 0);
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}
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- (NSApplicationPresentationOptions)window:(id)arg
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@ -671,6 +673,7 @@ struct Cursors {
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if(actualRange)
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*actualRange = sr;
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LOG(@"use range: %ld, %ld", sr.location, sr.length);
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s = nil;
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if(sr.length)
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s = [[NSAttributedString alloc]
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initWithString:[_tmpText substringWithRange:sr]];
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@ -4,7 +4,7 @@
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#include <u.h>
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#include <libc.h>
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#include "cocoa-thread.h"
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#include <thread.h>
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#include <draw.h>
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#include <memdraw.h>
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#include <keyboard.h>
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@ -1,35 +0,0 @@
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#include <u.h>
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#include <libc.h>
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#include "cocoa-thread.h"
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#ifndef TRY_LIBTHREAD
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static pthread_mutex_t initlock = PTHREAD_MUTEX_INITIALIZER;
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void
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qlock(QLock *q)
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{
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if(q->init == 0){
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pthread_mutex_lock(&initlock);
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if(q->init == 0){
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pthread_mutex_init(&q->m, nil);
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q->init = 1;
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}
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pthread_mutex_unlock(&initlock);
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}
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pthread_mutex_lock(&q->m);
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}
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void
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qunlock(QLock *q)
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{
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pthread_mutex_unlock(&q->m);
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}
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int
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threadid(void)
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{
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return pthread_mach_thread_np(pthread_self());
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}
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#endif
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@ -1,34 +0,0 @@
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/*
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* I am too ignorant to know if Cocoa and Libthread
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* can coexist: if I try to include thread.h, now
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* that Devdraw uses Cocoa's threads (and timers), it
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* crashes immediately; when Devdraw was using
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* proccreate(), it could run a little while before to
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* crash; the origin of those crashes is hard to
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* ascertain, because other programs using Libthread
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* (such as 9term, Acme, Plumber, and Sam) currently
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* don't run when compiled with Xcode 4.1.
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*/
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//#define TRY_LIBTHREAD
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#ifdef TRY_LIBTHREAD
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#include <thread.h>
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#else
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#define QLock DQLock
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#define qlock dqlock
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#define qunlock dqunlock
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#define threadexitsall exits
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#define threadmain main
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typedef struct QLock QLock;
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struct QLock
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{
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int init;
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pthread_mutex_t m;
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};
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void qlock(QLock*);
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void qunlock(QLock*);
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int threadid(void);
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#endif
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@ -53,7 +53,7 @@ if [ $WSYSTYPE = x11 ]; then
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echo 'WSYSOFILES=$WSYSOFILES '$XO
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elif [ $WSYSTYPE = osx-cocoa ]; then
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echo 'OBJCFLAGS=$OBJCFLAGS -fobjc-arc'
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echo 'WSYSOFILES=$WSYSOFILES osx-draw.o cocoa-screen.o cocoa-srv.o cocoa-thread.o'
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echo 'WSYSOFILES=$WSYSOFILES osx-draw.o cocoa-screen.o cocoa-srv.o'
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echo 'MACARGV=macargv.o'
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elif [ $WSYSTYPE = nowsys ]; then
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echo 'WSYSOFILES=nowsys.o'
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