Commit graph

6 commits

Author SHA1 Message Date
Xiao-Yong
cc9ecfbee7 devdraw: cocoa metal screen updates (#215)
* devdraw: cocoa metal screen uses a dirty hack to make everything smooth

* devdraw: cocoa metal screen uses a layer to make fullscreen applications behave

* devdraw: macOS cocoa metal fix resizeimg without img

* devdraw: macOS cocoa metal uses blit instead of render

We directly use the blit command encoder to copy texture to the
framebuffer.  We no longer need to compile the metal shader every
time the application starts just for rendering a flat 2D surface.

* travis: add osx images covering 10.13 and 10.14
2019-05-17 23:17:44 -04:00
David du Colombier
3f8ac29339 .travis.yml: configure build matrix to build on OS X and Linux (thanks Michaelian Ennis)
Fixes #78.
2017-09-22 13:26:38 +02:00
David du Colombier
1ff929ff26 .travis.yml: disable osx build 2017-09-02 00:44:13 +02:00
David du Colombier
2f9bf88b36 .travis.yml: build on osx 2017-09-01 21:23:52 +02:00
David du Colombier
a83f4518e6 .travis.yml: add Coverity Scan to Travis CI configuration 2017-09-01 18:38:45 +02:00
David du Colombier
71bbb1269b .travis.yml: add Travis CI configuration 2017-09-01 18:23:01 +02:00