plan9port/src/libthread/threadimpl.h
rsc 06bb4ed20d Rewrite to remove dependence on rendezvous and its bizarre
data structures.  Makes it easier to use pthreads too.
Still need to add code for non-pthreads systems.

Just a checkpoint to switch work to another machine.
2004-09-17 00:38:29 +00:00

221 lines
5.1 KiB
C

/*
* Some notes on locking:
*
* All the locking woes come from implementing
* threadinterrupt (and threadkill).
*
* _threadgetproc()->thread is always a live pointer.
* p->threads, p->ready, and _threadrgrp also contain
* live thread pointers. These may only be consulted
* while holding p->lock or _threadrgrp.lock; in procs
* other than p, the pointers are only guaranteed to be live
* while the lock is still being held.
*
* Thread structures can only be freed by the proc
* they belong to. Threads marked with t->inrendez
* need to be extracted from the _threadrgrp before
* being freed.
*
* _threadrgrp.lock cannot be acquired while holding p->lock.
*/
#include <assert.h>
#include <lib9.h>
#include <thread.h>
#include "label.h"
typedef struct Thread Thread;
typedef struct Proc Proc;
typedef struct Tqueue Tqueue;
typedef struct Pqueue Pqueue;
typedef struct Rgrp Rgrp;
typedef struct Execargs Execargs;
/* must match list in sched.c */
typedef enum
{
Dead,
Running,
Ready,
Rendezvous,
} State;
typedef enum
{
Channone,
Chanalt,
Chansend,
Chanrecv,
} Chanstate;
enum
{
RENDHASH = 10009,
Printsize = 2048,
NPRIV = 8,
};
struct Rgrp
{
Lock lock;
Thread *hash[RENDHASH];
};
struct Tqueue /* Thread queue */
{
int asleep;
Thread *head;
Thread *tail;
};
struct Thread
{
Lock lock; /* protects thread data structure */
Label sched; /* for context switches */
int id; /* thread id */
int grp; /* thread group */
int moribund; /* thread needs to die */
State state; /* run state */
State nextstate; /* next run state */
uchar *stk; /* top of stack (lowest address of stack) */
uint stksize; /* stack size */
Thread *next; /* next on ready queue */
Proc *proc; /* proc of this thread */
Thread *nextt; /* next on list of threads in this proc */
Thread *prevt; /* prev on list of threads in this proc */
int ret; /* return value for Exec, Fork */
char *cmdname; /* ptr to name of thread */
int inrendez;
Channel *altc;
_Procrend altrend;
Chanstate chan; /* which channel operation is current */
Alt *alt; /* pointer to current alt structure (debugging) */
ulong userpc;
void* udata[NPRIV]; /* User per-thread data pointer */
int lastfd;
};
struct Execargs
{
char *prog;
char **args;
int fd[2];
int *stdfd;
};
struct Proc
{
Lock lock;
Label sched; /* for context switches */
Proc *link; /* in proctab */
int pid; /* process id */
int splhi; /* delay notes */
Thread *thread; /* running thread */
Thread *idle; /* idle thread */
int needexec;
Execargs exec; /* exec argument */
Proc *newproc; /* fork argument */
char exitstr[ERRMAX]; /* exit status */
int rforkflag;
int nthreads;
Tqueue threads; /* All threads of this proc */
Tqueue ready; /* Runnable threads */
Lock readylock;
char printbuf[Printsize];
int blocked; /* In a rendezvous */
int pending; /* delayed note pending */
int nonotes; /* delay notes */
uint nextID; /* ID of most recently created thread */
Proc *next; /* linked list of Procs */
void *arg; /* passed between shared and unshared stk */
char str[ERRMAX]; /* used by threadexits to avoid malloc */
char errbuf[ERRMAX]; /* errstr */
Waitmsg *waitmsg;
void* udata; /* User per-proc data pointer */
int nsched;
};
struct Pqueue { /* Proc queue */
Lock lock;
Proc *head;
Proc **tail;
};
struct Ioproc
{
int tid;
Channel *c, *creply;
int inuse;
long (*op)(va_list*);
va_list arg;
long ret;
char err[ERRMAX];
Ioproc *next;
};
void _gotolabel(Label*);
int _setlabel(Label*);
void _freeproc(Proc*);
Proc* _newproc(void(*)(void*), void*, uint, char*, int, int);
int _procsplhi(void);
void _procsplx(int);
int _sched(void);
int _schedexec(Execargs*);
void _schedexecwait(void);
void _schedexit(Proc*);
int _schedfork(Proc*);
void _schedinit(void*);
void _systhreadinit(void);
void _threadassert(char*);
void __threaddebug(ulong, char*, ...);
#define _threaddebug if(!_threaddebuglevel){}else __threaddebug
void _threadexitsall(char*);
Proc* _threadgetproc(void);
extern void _threadmultiproc(void);
Proc* _threaddelproc(void);
void _threadsetproc(Proc*);
void _threadinitstack(Thread*, void(*)(void*), void*);
void* _threadmalloc(long, int);
void _threadnote(void*, char*);
void _threadready(Thread*);
void _threadidle(void);
void _threadsleep(_Procrend*);
void _threadwakeup(_Procrend*);
void _threadsignal(void);
void _threadsysfatal(char*, va_list);
long _xdec(long*);
void _xinc(long*);
void _threadremove(Proc*, Thread*);
void threadstatus(void);
extern int _threaddebuglevel;
extern char* _threadexitsallstatus;
extern Pqueue _threadpq;
extern Channel* _threadwaitchan;
extern Rgrp _threadrgrp;
extern void _stackfree(void*);
#define DBGAPPL (1 << 0)
#define DBGSCHED (1 << 16)
#define DBGCHAN (1 << 17)
#define DBGREND (1 << 18)
/* #define DBGKILL (1 << 19) */
#define DBGNOTE (1 << 20)
#define DBGEXEC (1 << 21)
#define ioproc_arg(io, type) (va_arg((io)->arg, type))
extern int _threadgetpid(void);
extern void _threadmemset(void*, int, int);
extern void _threaddebugmemset(void*, int, int);
extern int _threadprocs;
extern void _threadstacklimit(void*, void*);